Final Mini-Update

in-a-nutshell

When something says “they had a brain the size of a walnut,” what part did they mean?

Due to the combination of the upcoming Ironwatch Issue 52 release, the (hopefully) imminent release of Ironwatch Magazine’s Annual for Year 1, and general turkey-day madness, The Storyteller for NaNoWriMo is not getting done to the full 50K target word goal.

I’m going to be trying to get the rest of Chapter Eight done (so ~32K words), and then that will be the temporary holdpoint; the whole outline I have worked out spans 12 chapters, but I have multiple other projects I need/want to get done first (Including finishing/releasing Hardwired on Wattpad).

I’m going to be laying out my plans for monthly projects on Friday, but the long and the short of it is that I want to keep laser-focused on working on a single project at a time, rather than scatter-brain it out over a dozen+ projects at all times and make little to no tangible progress on each. The next projects I’m working on will be:

  • December: Make the Mistgore base game system (ready for adding fluff and playtesting)
  • January: Work on and release Hardwired, preferably the full-length novel
  • February: Work on, playtest, and release Primogeniture

Again, more details forthcoming on Friday for this. Stay tuned Wednesday for a Tangent discussion of the wonderful A Game for Someone and the idea of AI/mob-based game balancing.

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